관리-도구
편집 파일: FontMap.cpp
/* ****************************************************************************** * © 2016 and later: Unicode, Inc. and others. * * License & terms of use: http://www.unicode.org/copyright.html * ****************************************************************************** ****************************************************************************** * Copyright (C) 1998-2006, International Business Machines Corporation and * * others. All Rights Reserved. * ****************************************************************************** */ #include <stdio.h> #include <string.h> #include <ctype.h> #include "unicode/utypes.h" #include "unicode/uscript.h" #include "layout/LETypes.h" #include "layout/LEScripts.h" #include "layout/LEFontInstance.h" #include "GUISupport.h" #include "FontMap.h" FontMap::FontMap(const char *fileName, le_int16 pointSize, GUISupport *guiSupport, LEErrorCode &status) : fPointSize(pointSize), fFontCount(0), fAscent(0), fDescent(0), fLeading(0), fGUISupport(guiSupport) { le_int32 defaultFont = -1, i, script; le_bool haveFonts = false; /**/ for (i = 0; i < scriptCodeCount; i += 1) { fFontIndices[i] = -1; fFontNames[i] = nullptr; fFontInstances[i] = nullptr; } /**/ if (LE_FAILURE(status)) { return; } char *c, *scriptName, *fontName, *line, buffer[BUFFER_SIZE]; FILE *file; file = fopen(fileName, "r"); if (file == nullptr) { sprintf(errorMessage, "Could not open the font map file: %s.", fileName); fGUISupport->postErrorMessage(errorMessage, "Font Map Error"); status = LE_FONT_FILE_NOT_FOUND_ERROR; return; } while (fgets(buffer, BUFFER_SIZE, file) != nullptr) { UScriptCode scriptCode; UErrorCode scriptStatus = U_ZERO_ERROR; line = strip(buffer); if (line[0] == '#' || line[0] == 0) { continue; } c = strchr(line, ':'); c[0] = 0; fontName = strip(&c[1]); scriptName = strip(line); if (strcmp(scriptName, "DEFAULT") == 0) { defaultFont = getFontIndex(fontName); haveFonts = true; continue; } le_int32 fillCount = uscript_getCode(scriptName, &scriptCode, 1, &scriptStatus); if (U_FAILURE(scriptStatus) || fillCount <= 0 || scriptStatus == U_USING_FALLBACK_WARNING || scriptStatus == U_USING_DEFAULT_WARNING) { sprintf(errorMessage, "The script name %s is invalid.", line); fGUISupport->postErrorMessage(errorMessage, "Font Map Error"); continue; } script = (le_int32) scriptCode; if (fFontIndices[script] >= 0) { // FIXME: complain that this is a duplicate entry and bail (?) fFontIndices[script] = -1; } fFontIndices[script] = getFontIndex(fontName); haveFonts = true; } if (defaultFont >= 0) { for (script = 0; script < scriptCodeCount; script += 1) { if (fFontIndices[script] < 0) { fFontIndices[script] = defaultFont; } } } if (! haveFonts) { sprintf(errorMessage, "The font map file %s does not contain any valid scripts.", fileName); fGUISupport->postErrorMessage(errorMessage, "Font Map Error"); status = LE_ILLEGAL_ARGUMENT_ERROR; } fclose(file); } FontMap::~FontMap() { le_int32 font; for (font = 0; font < fFontCount; font += 1) { if (fFontNames[font] != nullptr) { delete[] (char *) fFontNames[font]; } } for (font = 0; font < fFontCount; font += 1) { if (fFontInstances[font] != nullptr) { delete fFontInstances[font]; } } } le_int32 FontMap::getFontIndex(const char *fontName) { le_int32 index; for (index = 0; index < fFontCount; index += 1) { if (strcmp(fontName, fFontNames[index]) == 0) { return index; } } if (fFontCount < (le_int32) scriptCodeCount) { index = fFontCount++; } else { // The font name table is full. Since there can // only be scriptCodeCount fonts in use at once, // there should be at least one that's not being // referenced; find it and reuse it's index. for (index = 0; index < fFontCount; index += 1) { le_int32 script; for (script = 0; script < scriptCodeCount; script += 1) { if (fFontIndices[script] == index) { break; } } if (script >= scriptCodeCount) { break; } } } if (index >= scriptCodeCount) { return -1; } le_int32 len = strlen(fontName); char *s = new char[len + 1]; fFontNames[index] = strcpy(s, fontName); return index; } char *FontMap::strip(char *s) { le_int32 start, end, len; start = 0; len = strlen(s); while (start < len && isspace(s[start])) { start += 1; } end = len - 1; while (end > start && isspace(s[end])) { end -= 1; } if (end < len) { s[end + 1] = '\0'; } return &s[start]; } const LEFontInstance *FontMap::getScriptFont(le_int32 scriptCode, LEErrorCode &status) { if (LE_FAILURE(status)) { return nullptr; } if (scriptCode <= -1 || scriptCode >= scriptCodeCount) { status = LE_ILLEGAL_ARGUMENT_ERROR; return nullptr; } le_int32 fontIndex = fFontIndices[scriptCode]; if (fontIndex < 0) { sprintf(errorMessage, "No font was set for script %s", uscript_getName((UScriptCode) scriptCode)); fGUISupport->postErrorMessage(errorMessage, "Font Map Error"); status = LE_FONT_FILE_NOT_FOUND_ERROR; return nullptr; } if (fFontInstances[fontIndex] == nullptr) { fFontInstances[fontIndex] = openFont(fFontNames[fontIndex], fPointSize, status); if (LE_FAILURE(status)) { sprintf(errorMessage, "Could not open font file %s", fFontNames[fontIndex]); fGUISupport->postErrorMessage(errorMessage, "Font Map Error"); return nullptr; } } return fFontInstances[fontIndex]; } le_int32 FontMap::getAscent() const { if (fAscent <= 0) { ((FontMap *) this)->getMaxMetrics(); } return fAscent; } le_int32 FontMap::getDescent() const { if (fDescent <= 0) { ((FontMap *) this)->getMaxMetrics(); } return fDescent; } le_int32 FontMap::getLeading() const { if (fLeading <= 0) { ((FontMap *) this)->getMaxMetrics(); } return fLeading; } void FontMap::getMaxMetrics() { for (le_int32 i = 0; i < fFontCount; i += 1) { LEErrorCode status = LE_NO_ERROR; le_int32 ascent, descent, leading; if (fFontInstances[i] == nullptr) { fFontInstances[i] = openFont(fFontNames[i], fPointSize, status); if (LE_FAILURE(status)) { continue; } } ascent = fFontInstances[i]->getAscent(); descent = fFontInstances[i]->getDescent(); leading = fFontInstances[i]->getLeading(); if (ascent > fAscent) { fAscent = ascent; } if (descent > fDescent) { fDescent = descent; } if (leading > fLeading) { fLeading = leading; } } }